Attitudinal Research

Attitudinal UX research is a type of research focused on understanding users' beliefs, feelings, attitudes, and perceptions about a product or service. This research aims to gather subjective data about users' opinions, motivations, and preferences, providing insights into how they think and feel rather than just how they behave.

Key points:

  • Focus: How people think. Gathers subjective data on users' internal thoughts, emotions, preferences, and mental models.

  • Strengths: Explains the "why" behind user behavior, offering insights into user motivations.

  • Key Questions: "Why do users prefer one feature over another?" and "What are users' emotional responses?"

Common Methods of Attitudinal UX Research

UX Research Method
Description
Purpose
Tools

Surveys and Questionnaires

Structured forms with questions designed to gather users' opinions, preferences, and satisfaction levels.

Collecting large-scale attitudinal data that can be quantified and analyzed.

SurveyMonkey, Google Forms, Typeform, SurveyPlanet

Interviews

One-on-one conversations to explore users' attitudes, motivations, and experiences in depth.

Gaining detailed, qualitative insights into user perceptions and feelings

Zoom, Skype, Lookback

Focus Groups

Group discussions to gather diverse perspectives on a product or concept

Exploring collective attitudes and generating ideas through interaction

FocusGroupIt, UserZoom, Miro

Card Sorting

Asking users to organize information into categories that make sense to them

Understanding how users think about and prioritize information

OptimalSort, UXtweak, UsabilityHub

Diary Studies

Asking users to record their thoughts, feelings, and experiences over time

Understanding how attitudes and perceptions evolve during actual product use

Dscout, ExperienceFellow, Google Docs

Conclusion

Attitudinal UX research is crucial for understanding users' thoughts, feelings, and opinions about a product. By focusing on subjective data, it complements behavioral research, providing a comprehensive view of the user experience that includes both what users do and what they think and feel.

Further resources:

Last updated

Was this helpful?